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State & Controls

Controls give you the ability to interact with your components arguments.

Defining a state

The first step is to define the state that will be shared to your story. Histoire will automatically synchronize the data or reactive data returned in your setup. Then you can proceed using your state as usual.

Example with Option API:

vue
<script lang="ts">
import MyButton from './MyButton.vue'

export default defineComponent({
  components: {
    MyButton,
  },

  data () {
    // Histoire will inspect and synchronize this
    return {
      state: {
        disabled: false,
        content: 'Hello world',
      },
      message: 'Meow!',
    }
  },
})
</script>

<template>
  <Story>
    <Variant>
      <MyButton :disabled="state.disabled">
        {{ state.content }}
      </MyButton>

      <input v-model.number="message">
    </Variant>
  </Story>
</template>

Example with Composition API:

vue
<script lang="ts">
import { reactive, count } from 'vue'
import MyButton from './MyButton.vue'

export default defineComponent({
  components: {
    MyButton,
  },

  setup () {
    const state = reactive({
      disabled: false,
      content: 'Hello world',
    })

    const message = ref('Meow!')

    // Histoire will inspect and synchronize this
    return {
      state,
      message,
    }
  }
})
</script>

<template>
  <Story>
    <Variant>
      <MyButton :disabled="state.disabled">
        {{ state.content }}
      </MyButton>

      <input v-model.number="message">
    </Variant>
  </Story>
</template>

Example with Composition API (Script Setup):

vue
<script lang="ts" setup>
import { count, reactive } from 'vue'
import MyButton from './MyButton.vue'

const state = reactive({
  disabled: false,
  content: 'Hello world',
})

const message = ref('Meow!')
</script>

<template>
  <Story>
    <Variant>
      <MyButton :disabled="state.disabled">
        {{ state.content }}
      </MyButton>

      <input v-model.number="message">
    </Variant>
  </Story>
</template>

It can also be useful to declare some data that isn't going to be reactive, for example some fixture data or configuration:

vue
<script lang="ts" setup>
import { reactive } from 'vue'
import MyButton from './MyButton.vue'

// Main reactive state of the stories
const state = reactive({
  colorId: 'primary',
})

// Some fixture/configuration data
const colors = {
  primary: '#f00',
  secondary: '#0f0',
  // ...
}
</script>

<template>
  <Story>
    <Variant>
      <MyButtons :color="colors[state.colorId]">
        {{ state.colorId }}
      </MyButtons>
    </Variant>
  </Story>
</template>

Controls panel

To create the control panel, Histoire provides a controls slot. You are free to render any element or components inside the slot.

vue
<script lang="ts" setup>
import { reactive } from 'vue'
import MyButton from './MyButton.vue'

const state = reactive({
  disabled: false,
  content: 'Hello world',
})
</script>

<template>
  <Story>
    <Variant>
      <MyButton :disabled="state.disabled">
        {{ state.content }}
      </MyButton>

      <template #controls>
        Content: <input type="text" v-model="state.content" />
        Disabled: <input type="checkbox" v-model="state.disabled" />
      </template>
    </Variant>
  </Story>
</template>

You can also share the same default controls for all variants by putting the slot directly under the <Story> component:

vue
<template>
  <Story>
    <template #controls>
      Content: <input type="text" v-model="state.content" />
      Disabled: <input type="checkbox" v-model="state.disabled" />
    </template>

    <Variant>
      <MyButton :disabled="state.disabled">
        {{ state.content }}
      </MyButton>
      <!-- Reusing controls -->
    </Variant>

    <Variant>
      <MyButton :disabled="state.disabled">
        {{ state.content }}
      </MyButton>
      <!-- Reusing controls -->
    </Variant>
  </Story>
</template>

A variant can then override the slot if needed.

Builtin controls

To build a control panel a bit more easily, Histoire provides builtin controls with design that fits the rest of the UI.

vue
<script lang="ts" setup>
import { reactive } from 'vue'
import MyButton from './MyButton.vue'

const state = reactive({
  disabled: false,
  content: 'Hello world',
})
</script>

<template>
  <Story>
    <Variant>
      <MyButton :disabled="state.disabled">
        {{ state.content }}
      </MyButton>

      <template #controls>
        <HstText v-model="state.text" title="Content" />
        <HstCheckbox v-model="state.disabled" title="Disabled" />
      </template>
    </Variant>
  </Story>
</template>

Check out all the available controls in their book: controls.histoire.dev.

Init state

As an alternative to the above, you can pass an initState prop to the Story or Variant, which should be a function returning a state object. It's useful to have different states for variants in the same story and to be a bit more explicit at the expense of being more verbose.

You can then use the state slot props on the <Variant> slots to access the state.

Example:

vue
<script lang="ts" setup>
function initState () {
  return {
    count: 0,
    text: '',
  }
}

function initState2 () {
  return {
    meow: {
      foo: 'bar',
    },
  }
}
</script>

<template>
  <Story
    title="State"
  >
    <Variant
      title="default"
      :init-state="initState"
    >
      <template #default="{ state }">
        <h1>State</h1>
        <div>
          <pre>{{ state }}</pre>
          <input
            v-model.number="state.count"
            type="number"
          >
          <input
            v-model="state.text"
          >
        </div>
      </template>

      <template #controls="{ state }">
        <div class="controls">
          <button @click="state.count--">
            -1
          </button>
          <button @click="state.count++">
            +1
          </button>
          <span>{{ state.count }}</span>
        </div>

        <HstText
          v-model="state.text"
          title="Text"
        />
      </template>
    </Variant>

    <Variant
      title="Nested state object"
      :init-state="initState2"
    >
      <template #default="{ state }">
        <input v-model="state.meow.foo">
      </template>

      <template #controls="{ state }">
        <HstText
          v-model="state.meow.foo"
          title="meow.foo"
        />
      </template>
    </Variant>
  </Story>
</template>

Released under the MIT License.